Pinhole is a game that requires intense concentration (and good eyesight). You move a small pinhole around a screen to reveal a background scene. The goal is to find the moving objects (very small, moving objects). They’re hard to find, … Continue reading
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Pinhole iPhone app launched — for April Fools Day! |
Taschen Web Design Icons Books
When designing any website, it’s good to have something to refer to (whether it’s googling competitive sites, voraciously reading Smashing Magazine, or going through PSD Tuts). I tend to prefer going through printed examples to get ideas. I have a … Continue reading
Getting different Flash movies to talk to (and listen for) each other
Problem: You need to have a SWF file do something, based on something else that happened within a different SWF file. Restrictions: Must be Actionscript 2 (for example, because of banner ads, or to support older plug-ins) Why? Well, you … Continue reading
Qualcomm MediaFLO College Football promotion
Pushplay developed the technical back-end for the Qualcomm MediaFLO College Football promotion. The Flash-based website showcased a series of videos with different taunts, designed for fans to be able to taunt their friends, while also promoting the new FLO TV … Continue reading
Adobe Shortcut to Brilliant
Pushplay designed the back-end XML ontology that was used to supply content to the Flash-based front-end of Adobe’s Shortcut to Brilliant website. The website dynamically loaded content via XML to display video as well as 3d immersive environments (using PaperVision … Continue reading
