Gesture motions for window-and-mouse based interfaces

Back in early 2007, I designed a method to introduce mouse-based “gestures” into a windowed interface environment. Fast forward to 2010, when the “year of the tablet” might mean the beginning of the end for mouse-based computing… Still, there are … Continue reading

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Webosaurs iPhone/iPod game launched!    

Webosaurs iPhone/iPod game launched!

It’s been a few months since I’ve last posted, because I’ve been heads down working on a number of concurrent projects. I’m finally resurfacing, and now some of these projects are launching! Dino Surf is an iPhone/iPod game that I … Continue reading

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Locating an iPhone in 3D space

A world of augmented reality possibilities were opened up once the capability to superimpose graphics over the camera display was made available by Apple. One of my initial game ideas required this functionality, but it’s been a case of “wait … Continue reading

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Generating iPhone promotional banner ads

I was looking for a different way to promote iPhone applications online (something a little more engaging than the “Available on the iPhone App Store” banner)… Because I had been manually taking screen shots and compositing them into an iPhone … Continue reading

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Developing Localized iPhone Applications

One thing that makes the iPhone so much fun (development-wise) is the ease of localization integration. Unlike website (or most software) development, XCode makes it easy to create and organize all text within an application, send it off to be … Continue reading

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Putterball iPhone game launched in App Store    

Putterball iPhone game launched in App Store

With 10 levels of gameplay, 3 levels of difficulty (easy, normal, and INSANE!), and localized in English, French, German, Italian, Spanish, Dutch, and Japanese, Putterball is a game that requires the iron will of Tiger Woods, the consistency of Ben … Continue reading

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How to change an iPhone App name from XCode

Problem: Changing a project name (or an app name) for a project you’re developing in XCode can become a cumbersome task, with random errors showing up and the old name appearing when you least expect it. I’ve come up with … Continue reading

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EFX Lite iPhone App Launched    

EFX Lite iPhone App Launched

Apple has approved the free version of EFX Pro, called EFX Lite. It has the same functionality as the paid (Pro) version, but only one screen of sound effects.

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EFX Pro Sound Player App Launched    

EFX Pro Sound Player App Launched

Impress your friends…annoy your enemies! EFX Pro is a cool sound board that lets you play tons of sound effects. A lot of other sound players just have lists of sound effects — but EFX Pro is a full sound … Continue reading

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Capturing tracking statistics from an iPhone application

I wanted to collect usage statistics from the users of my iPhone applications. The information Apple collects about free vs paid downloads is interesting, but a little hard to analyze. I wanted to see how much information I could collect, … Continue reading

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Contraculate iPhone app launched    

Contraculate iPhone app launched

Monitor the contractions of your partner (or yourself) with this simple, easy-to-use tool. Simply click the “Add Contraction” button to add the date and time of the contraction. Click the (i) icon (“information”) for instructions and to be able to … Continue reading

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Framework for having Multiple Views in an iPhone app

I needed to create an application base with multiple view controllers, and an easy method for switching between them. I came up with a solution that passes messages via the App Delegate, and has a parent View Controller that manages … Continue reading

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